FRAME DATA WISHLIST ON STEAM

THE SAMURAI

A blade and nothing else. Light cuts chain high and low, the heavy coils for as long as you hold it, and the dash cut lands after you've passed.

Inputs are numpad notation for a hero facing right: 2 is down, 6 is forward, 236 is a quarter circle forward, 41236 a half circle forward. L is the light button (J), H the heavy (K), 66 a double tap forward or the dash key (L). Motions are lenient: the whole motion within 16 frames for a quarter circle and 22 for a half circle, diagonals optional, the button up to 5 frames late, and no more than 6 neutral frames between a half circle's back and its down. Presses buffer for 9 frames. Invuln is the frames nothing can hit or grab the hero (the grey strip under a frame meter); a dash carries 4 more into whatever it cancels into.

Normals

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
Rising Cut5L851426-2-
Tachikaze (iai)5H2224467-6-
Tachikaze (full coil)[5H]76244121-6-
Up Cut8L451220-1-
Rising Heavy8H8111634-4-
Iaido Dash Cut662109201-202-
Falling Cut5L > 5L851426-2-
Air Cutj.L451018-1-
Air Up Cutj.8L451220-1-
Air Rising Heavyj.8H8111634-4-
Plungej.2L / j.H101 + proj.1525-2 + 1-

Gatling strings

J J J, J K J, J K K, K J J, K K J and K K K on the ground. Presses queue through a swing, and each link comes out on the recovery of the move before it. Frame 1 is the frame the link starts.

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
KACHIAGE5L > 5H841425-2-
ASHI-BARAI5H > 5L761426-2-
ICHIGEKI5H > 5H151 + proj.3550-9 + 1-
SANDAN5L > 5L > 5L1081431-3-
TSUBAME5L > 5H > 5L5121632-2×2-
JISHIN5L > 5H > 5H101 + proj.2333-4 + 1-
HYAKURETSU5H > 5L > 5L6181437-1×6-
KAMAITACHI5H > 5H > 5L8proj. (16)1927-4-
KAITEN5H > 5H > 5H961630-6-

Specials

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
BLOOD FANG236L7proj. (23)1825-4-
RED MOON236H13proj. (34)2437-4-
RED MOON (full)236[H]57proj. (43)2481-7-
HELL STEP41236L72011377-2871 bar
ONI RUSH41236H1315 + proj.295613-3412 + 7 + 11 bar
ONI RUSH (full)41236[H]4727 + proj.3310647-8422 + 7 + 11 bar

Ultimates

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
ONIGOROSHI41236 41236 H110whole car251351-135every demon dies (bosses 18)3 bars
SHURA41236 41236 L45the form16611-618 s oni form, x2 damage3 bars

Movement

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
Air Dashj.66---91-9--

Gatlings and cancels

From \ intoRising CutTachikaze (iai)Iaido Dash CutFalling CutKACHIAGEASHI-BARAIICHIGEKISANDANTSUBAMEJISHINHYAKURETSUKAMAITACHIKAITENAir CutAir Rising HeavyPlungeBLOOD FANGRED MOONHELL STEPONI RUSHAir DashJump
Rising Cut 5L-1181111-----------881414-11
Tachikaze (iai) 5H48-34--4848---------34343434-34
Tachikaze (full coil) [5H]102-88--102102---------88888888-88
Up Cut 8L-757------------88---7
Rising Heavy 8H-------------19-19121214141219
Iaido Dash Cut 661616--------------12121414--
Falling Cut 5L > 5L11118----11--------8888-11
KACHIAGE 5L > 5H-12812----1212------8888-12
ASHI-BARAI 5H > 5L13137--1----13-----77---13
ICHIGEKI 5H > 5H252515---1----2525---1515---25
SANDAN 5L > 5L > 5L181810-------------10101010-18
TSUBAME 5L > 5H > 5L-------------17-175555517
JISHIN 5L > 5H > 5H161610-------------10101010-16
HYAKURETSU 5H > 5L > 5L24246-------------6666-24
KAMAITACHI 5H > 5H > 5L12128-------------8888-12
KAITEN 5H > 5H > 5H15159-------------9999-15
Air Cut j.L---------------7----57
Air Up Cut j.8L--------------8-----57
Air Rising Heavy j.8H-------------19-19----1219
Plunge j.2L / j.H181818-------------------
BLOOD FANG 236L--10-------------10101414--
RED MOON 236H262618-------------18181818--
RED MOON (full) 236[H]707062-------------62616261--
HELL STEP 41236L313131-------------3131----
ONI RUSH 41236H434343-------------43434343--
ONI RUSH (full) 41236[H]93-93-------------93-9373--
ONIGOROSHI 41236 41236 H124124124-------------124124124124--
SHURA 41236 41236 L575757-------------57575757--

Each number is the first frame of the move on the left that the move on top can cancel it on. A dash means it can't (it waits for the move to end).

Moves

hitbox this frameprojectileevery box the move makesbody

Rising Cut

5L  J
startupactiverecovery
Startup8
Active5
Recovery14
Total26
Invuln-
Damage2
Hits1
Meter-

The first light: from the low guard the blade rises.

Cancels into
  • Iaido Dash Cut from 8
  • BLOOD FANG from 8
  • RED MOON from 8
  • Falling Cut from 11
  • KACHIAGE from 11
  • Tachikaze (iai) from 11
  • Jump from 11
  • HELL STEP from 14
  • ONI RUSH from 14

Tachikaze (iai)

5H  K
startupactiverecovery
Startup22
Active2
Recovery44
Total67
Invuln-
Damage6
Hits1
Meter-

The blade goes home and one flat line crosses the car. Slow from neutral; out of a J it is the link instead.

Cancels into
  • Iaido Dash Cut from 34
  • BLOOD FANG from 34
  • RED MOON from 34
  • HELL STEP from 34
  • ONI RUSH from 34
  • Jump from 34
  • ASHI-BARAI from 48
  • ICHIGEKI from 48
  • Rising Cut from 48

Tachikaze (full coil)

[5H]  hold K
startupactiverecovery
Startup76
Active2
Recovery44
Total121
Invuln-
Damage6
Hits1
Meter-

Held to the full coil.

Cancels into
  • Iaido Dash Cut from 88
  • BLOOD FANG from 88
  • RED MOON from 88
  • HELL STEP from 88
  • ONI RUSH from 88
  • Jump from 88
  • ASHI-BARAI from 102
  • ICHIGEKI from 102
  • Rising Cut from 102

Up Cut

8L  W + J
startupactiverecovery
Startup4
Active5
Recovery12
Total20
Invuln-
Damage1
Hits1
Meter-
Cancels into
  • Iaido Dash Cut from 5
  • Falling Cut from 7
  • Tachikaze (iai) from 7
  • Jump from 7
  • BLOOD FANG from 8
  • RED MOON from 8

Rising Heavy

8H  W + K
startupactiverecovery
Startup8
Active11
Recovery16
Total34
Invuln-
Damage4
Hits1
Meter-

Carries him up with the blade. Once per airtime.

Cancels into
  • Air Dash from 12
  • BLOOD FANG from 12
  • RED MOON from 12
  • HELL STEP from 14
  • ONI RUSH from 14
  • Air Cut from 19
  • Plunge from 19
  • Jump from 19

Iaido Dash Cut

66  D D or L
startupactiverecoveryinvincible
Startup2
Active10
Recovery9
Total20
Invuln1-20
Damage2
Hits1
Meter-

The cut lands after you've passed through.

Cancels into
  • BLOOD FANG from 12
  • RED MOON from 12
  • HELL STEP from 14
  • ONI RUSH from 14
  • Rising Cut from 16
  • Tachikaze (iai) from 16

Falling Cut

5L > 5L  J J
startupactiverecovery
Startup8
Active5
Recovery14
Total26
Invuln-
Damage2
Hits1
Meter-
Cancels into
  • Iaido Dash Cut from 8
  • BLOOD FANG from 8
  • RED MOON from 8
  • HELL STEP from 8
  • ONI RUSH from 8
  • SANDAN from 11
  • Tachikaze (iai) from 11
  • Rising Cut from 11
  • Jump from 11

KACHIAGE

5L > 5H  J K
startupactiverecovery
Startup8
Active4
Recovery14
Total25
Invuln-
Damage2
Hits1
Meter-
Cancels into
  • Iaido Dash Cut from 8
  • BLOOD FANG from 8
  • RED MOON from 8
  • HELL STEP from 8
  • ONI RUSH from 8
  • TSUBAME from 12
  • JISHIN from 12
  • Falling Cut from 12
  • Tachikaze (iai) from 12
  • Jump from 12

ASHI-BARAI

5H > 5L  K J
startupactiverecovery
Startup7
Active6
Recovery14
Total26
Invuln-
Damage2
Hits1
Meter-
Cancels into
  • ASHI-BARAI from 1
  • Iaido Dash Cut from 7
  • BLOOD FANG from 7
  • RED MOON from 7
  • HYAKURETSU from 13
  • Tachikaze (iai) from 13
  • Rising Cut from 13
  • Jump from 13

ICHIGEKI

5H > 5H  K K
startupactiverecovery
Startup15
Active1 + proj.
Recovery35
Total50
Invuln-
Damage9 + 1
Hits2
Meter-
Cancels into
  • ICHIGEKI from 1
  • Iaido Dash Cut from 15
  • BLOOD FANG from 15
  • RED MOON from 15
  • KAMAITACHI from 25
  • KAITEN from 25
  • Rising Cut from 25
  • Tachikaze (iai) from 25
  • Jump from 25

SANDAN

5L > 5L > 5L  J J J
startupactiverecovery
Startup10
Active8
Recovery14
Total31
Invuln-
Damage3
Hits1
Meter-
Cancels into
  • Iaido Dash Cut from 10
  • BLOOD FANG from 10
  • RED MOON from 10
  • HELL STEP from 10
  • ONI RUSH from 10
  • Rising Cut from 18
  • Tachikaze (iai) from 18
  • Jump from 18

TSUBAME

5L > 5H > 5L  J K J
startupactiverecovery
Startup5
Active12
Recovery16
Total32
Invuln-
Damage2×2
Hits2
Meter-
Cancels into
  • Air Dash from 5
  • BLOOD FANG from 5
  • RED MOON from 5
  • HELL STEP from 5
  • ONI RUSH from 5
  • Air Cut from 17
  • Plunge from 17
  • Jump from 17

JISHIN

5L > 5H > 5H  J K K
startupactiverecovery
Startup10
Active1 + proj.
Recovery23
Total33
Invuln-
Damage4 + 1
Hits2
Meter-
Cancels into
  • Iaido Dash Cut from 10
  • BLOOD FANG from 10
  • RED MOON from 10
  • HELL STEP from 10
  • ONI RUSH from 10
  • Rising Cut from 16
  • Tachikaze (iai) from 16
  • Jump from 16

HYAKURETSU

5H > 5L > 5L  K J J
startupactiverecovery
Startup6
Active18
Recovery14
Total37
Invuln-
Damage1×6
Hits6
Meter-
Cancels into
  • Iaido Dash Cut from 6
  • BLOOD FANG from 6
  • RED MOON from 6
  • HELL STEP from 6
  • ONI RUSH from 6
  • Rising Cut from 24
  • Tachikaze (iai) from 24
  • Jump from 24

KAMAITACHI

5H > 5H > 5L  K K J
startupactiverecovery
Startup8
Activeproj. (16)
Recovery19
Total27
Invuln-
Damage4
Hits1
Meter-
Cancels into
  • Iaido Dash Cut from 8
  • BLOOD FANG from 8
  • RED MOON from 8
  • HELL STEP from 8
  • ONI RUSH from 8
  • Rising Cut from 12
  • Tachikaze (iai) from 12
  • Jump from 12

KAITEN

5H > 5H > 5H  K K K
startupactiverecovery
Startup9
Active6
Recovery16
Total30
Invuln-
Damage6
Hits1
Meter-
Cancels into
  • Iaido Dash Cut from 9
  • BLOOD FANG from 9
  • RED MOON from 9
  • HELL STEP from 9
  • ONI RUSH from 9
  • Rising Cut from 15
  • Tachikaze (iai) from 15
  • Jump from 15

Air Cut

j.L  J (air)
startupactiverecovery
Startup4
Active5
Recovery10
Total18
Invuln-
Damage1
Hits1
Meter-
Cancels into
  • Air Dash from 5
  • Plunge from 7
  • Jump from 7

Air Up Cut

j.8L  W + J (air)
startupactiverecovery
Startup4
Active5
Recovery12
Total20
Invuln-
Damage1
Hits1
Meter-
Cancels into
  • Air Dash from 5
  • Jump from 7
  • Air Rising Heavy from 8

Air Rising Heavy

j.8H  W + K (air)
startupactiverecovery
Startup8
Active11
Recovery16
Total34
Invuln-
Damage4
Hits1
Meter-
Cancels into
  • Air Dash from 12
  • Air Cut from 19
  • Plunge from 19
  • Jump from 19

Plunge

j.2L / j.H  S + J (air)
startupactiverecovery
Startup10
Active1 + proj.
Recovery15
Total25
Invuln-
Damage2 + 1
Hits2
Meter-
Cancels into
  • Rising Cut from 18
  • Tachikaze (iai) from 18
  • Iaido Dash Cut from 18

BLOOD FANG

236L  S D + J
startupactiverecovery
Startup7
Activeproj. (23)
Recovery18
Total25
Invuln-
Damage4
Hits1
Meter-
Cancels into
  • BLOOD FANG from 10
  • RED MOON from 10
  • Iaido Dash Cut from 10
  • HELL STEP from 14
  • ONI RUSH from 14

RED MOON

236H  S D + K
startupactiverecovery
Startup13
Activeproj. (34)
Recovery24
Total37
Invuln-
Damage4
Hits1
Meter-

Tapped: the smallest moon.

Cancels into
  • Iaido Dash Cut from 18
  • BLOOD FANG from 18
  • RED MOON from 18
  • HELL STEP from 18
  • ONI RUSH from 18
  • Rising Cut from 26
  • Tachikaze (iai) from 26

RED MOON (full)

236[H]  S D + hold K
startupactiverecovery
Startup57
Activeproj. (43)
Recovery24
Total81
Invuln-
Damage7
Hits1
Meter-
Cancels into
  • RED MOON from 61
  • ONI RUSH from 61
  • Iaido Dash Cut from 62
  • BLOOD FANG from 62
  • HELL STEP from 62
  • Rising Cut from 70
  • Tachikaze (iai) from 70

HELL STEP

41236L  A S D + J
startupactiverecoveryinvincible
Startup7
Active20
Recovery11
Total37
Invuln7-28
Damage7
Hits1
Meter1 bar
Cancels into
  • Rising Cut from 31
  • Tachikaze (iai) from 31
  • Iaido Dash Cut from 31
  • BLOOD FANG from 31
  • RED MOON from 31

ONI RUSH

41236H  A S D + K
startupactiverecoveryinvincible
Startup13
Active15 + proj.
Recovery29
Total56
Invuln13-34
Damage12 + 7 + 1
Hits3
Meter1 bar

Tapped: the shortest rush.

Cancels into
  • Rising Cut from 43
  • Tachikaze (iai) from 43
  • Iaido Dash Cut from 43
  • BLOOD FANG from 43
  • RED MOON from 43
  • HELL STEP from 43
  • ONI RUSH from 43

ONI RUSH (full)

41236[H]  A S D + hold K
startupactiverecoveryinvincible
Startup47
Active27 + proj.
Recovery33
Total106
Invuln47-84
Damage22 + 7 + 1
Hits3
Meter1 bar
Cancels into
  • ONI RUSH from 73
  • Rising Cut from 93
  • Iaido Dash Cut from 93
  • BLOOD FANG from 93
  • HELL STEP from 93

ONIGOROSHI

41236 41236 H  A S D A S D + K
startupactiverecoveryinvincible
Startup110
Activewhole car
Recovery25
Total135
Invuln1-135
Damageevery demon dies (bosses 18)
Hits-
Meter3 bars

Time stops for the flash and the act; the final blow kills every demon in the car at once (bosses take 18). It cancels anything but getting hit, grabbed or killed, and its startup counts the frames time is stopped.

Cancels into
  • Rising Cut from 124
  • Tachikaze (iai) from 124
  • Iaido Dash Cut from 124
  • BLOOD FANG from 124
  • RED MOON from 124
  • HELL STEP from 124
  • ONI RUSH from 124

SHURA

41236 41236 L  A S D A S D + J
startupactiverecoveryinvincible
Startup45
Activethe form
Recovery16
Total61
Invuln1-61
Damage8 s oni form, x2 damage
Hits-
Meter3 bars

SHURA: eight seconds as an oni, the DEMON BLADE in his hands. Double damage, faster, every kill heals him and adds half a second, never past ten seconds in all. No meter while it lasts. Costs 3 bars.

Cancels into
  • Rising Cut from 57
  • Tachikaze (iai) from 57
  • Iaido Dash Cut from 57
  • BLOOD FANG from 57
  • RED MOON from 57
  • HELL STEP from 57
  • ONI RUSH from 57

Air Dash

j.66  D D or L (air)
invincible
Startup-
Active-
Recovery-
Total9
Invuln1-9
Damage-
Hits-
Meter-

No cancels: it plays out.