FRAME DATA WISHLIST ON STEAM

THE CRONE

An old woman with a Dane axe who becomes the beasts. The closer to death she is, the harder she hits (Old Bones: up to double damage below half health).

Inputs are numpad notation for a hero facing right: 2 is down, 6 is forward, 236 is a quarter circle forward, 41236 a half circle forward. L is the light button (J), H the heavy (K), 66 a double tap forward or the dash key (L). Motions are lenient: the whole motion within 16 frames for a quarter circle and 22 for a half circle, diagonals optional, the button up to 5 frames late, and no more than 6 neutral frames between a half circle's back and its down. Presses buffer for 9 frames. Invuln is the frames nothing can hit or grab the hero (the grey strip under a frame meter); a dash carries 4 more into whatever it cancels into.

Normals

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
Axe5L1041831-4-
HÖGG5H731423-5-
The Crown8L9151235-3×2-
Sky Hook8H115 (9) 1 + proj.2146-6 + 4 + 1-
HÖGG (full coil)[5H]731423-5-
Air Axej.L64817-2-
Plungej.2L101 + proj.1525-7 + 1-
Axe (2nd)5L > 5L861831-7-

Gatling strings

J J J, J K J, J K K, K J J, K K J and K K K on the ground. Presses queue through a swing, and each link comes out on the recovery of the move before it. Frame 1 is the frame the link starts.

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
The Skull5L > 5H241 + proj.2347-6 + 1-
Haft Jab5H > 5L481223-4-
The Rip5H > 5H911928-5-
HAUSKLJÚFR5L > 5L > 5L1341834-3-
Wolf's Bite5L > 5H > 5L441017-2-
Bear's Swat5L > 5H > 5H76 + proj.1628-7 + 1-
Whirl5H > 5L > 5L1341834-3-
Ravens' Call5H > 5H > 5L1341834-3-
Hart's Charge5H > 5H > 5H241 + proj.2347-6 + 1-

Specials

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
ULFR236L7166287-243-
BJORN236H221 + proj.1436-8 + 2 + 1-
HJORTR41236L52119445-3410 + 51 bar
HRAFN41236H720 (1) 18362-364 + 31 bar

Ultimates

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
FENRIR41236 41236 H122whole car251471-147every demon dies (bosses 18)3 bars
GUNGNIR41236 41236 L71the spear20911-9148 to the mark, 12 on its line3 bars

Movement

MoveInputStartupActiveRecoveryTotalInvulnDamageMeter
Dash66---91-9--
Air Dashj.66---91-9--

Gatlings and cancels

From \ intoAxeHÖGGAir AxePlungeAxe (2nd)The SkullHaft JabThe RipHAUSKLJÚFRWolf's BiteBear's SwatULFRBJORNHJORTRHRAFNDashAir DashJump
Axe 5L----1414--14--1414141414-14
HÖGG 5H-----10101010--8814147-10
The Crown 8L--24--24-----2424242424--
Sky Hook 8H-----33--33--3333333333--
HÖGG (full coil) [5H]-----10101010--101013137-10
Air Axe j.L---11------------1010
Plunge j.2L--------18-------18-
Axe (2nd) 5L > 5L-----14--14--88888-14
The Skull 5L > 5H-----30--3030303030303030-30
Haft Jab 5H > 5L-----12--12--44554-12
The Rip 5H > 5H-----13--13--99999-13
HAUSKLJÚFR 5L > 5L > 5L1717---17-----1717171717-17
Wolf's Bite 5L > 5H > 5L-----8--8--44444-8
Bear's Swat 5L > 5H > 5H-----13--13--77777-13
Whirl 5H > 5L > 5L1717---17-----1717171717-17
Ravens' Call 5H > 5H > 5L1717---17-----1717171717-17
Hart's Charge 5H > 5H > 5H-----30--3030303030303030-30
ULFR 236L-----------2323232323--
BJORN 236H-----------3030303030--
HJORTR 41236L-------------343434--
HRAFN 41236H-------------272727--
FENRIR 41236 41236 H-----136--136--136136136136136--
GUNGNIR 41236 41236 L-----87--87--8787878787--

Each number is the first frame of the move on the left that the move on top can cancel it on. A dash means it can't (it waits for the move to end).

Moves

hitbox this frameprojectileevery box the move makesbody

Axe

5L  J
startupactiverecovery
Startup10
Active4
Recovery18
Total31
Invuln-
Damage4
Hits1
Meter-
Cancels into
  • Axe (2nd) from 14
  • The Skull from 14
  • HAUSKLJÚFR from 14
  • ULFR from 14
  • BJORN from 14
  • HJORTR from 14
  • HRAFN from 14
  • Dash from 14
  • Jump from 14

HÖGG

5H  K
startupactiverecovery
Startup7
Active3
Recovery14
Total23
Invuln-
Damage5
Hits1
Meter-

Tapped: the shortest coil. Slow from neutral; out of a J it is the link instead.

Cancels into
  • Dash from 7
  • ULFR from 8
  • BJORN from 8
  • Haft Jab from 10
  • The Rip from 10
  • HAUSKLJÚFR from 10
  • The Skull from 10
  • Jump from 10
  • HJORTR from 14
  • HRAFN from 14

The Crown

8L  W + J
startupactiverecovery
Startup9
Active15
Recovery12
Total35
Invuln-
Damage3×2
Hits2
Meter-

The axe spun flat overhead, lifting her off the floor.

Cancels into
  • Air Axe from 24
  • The Skull from 24
  • ULFR from 24
  • BJORN from 24
  • HJORTR from 24
  • HRAFN from 24
  • Dash from 24

Sky Hook

8H  W + K
startupactivegaprecovery
Startup11
Active5 (9) 1 + proj.
Recovery21
Total46
Invuln-
Damage6 + 4 + 1
Hits3
Meter-

Hooks what's above her and slams it into the floor.

Cancels into
  • HAUSKLJÚFR from 33
  • The Skull from 33
  • ULFR from 33
  • BJORN from 33
  • HJORTR from 33
  • HRAFN from 33
  • Dash from 33

HÖGG (full coil)

[5H]  hold K
startupactiverecovery
Startup7
Active3
Recovery14
Total23
Invuln-
Damage5
Hits1
Meter-
Cancels into
  • Dash from 7
  • Haft Jab from 10
  • The Rip from 10
  • HAUSKLJÚFR from 10
  • The Skull from 10
  • ULFR from 10
  • BJORN from 10
  • Jump from 10
  • HJORTR from 13
  • HRAFN from 13

Air Axe

j.L  J (air)
startupactiverecovery
Startup6
Active4
Recovery8
Total17
Invuln-
Damage2
Hits1
Meter-

Once per airtime.

Cancels into
  • Air Dash from 10
  • Jump from 10
  • Plunge from 11

Plunge

j.2L  S + J (air)
startupactiverecovery
Startup10
Active1 + proj.
Recovery15
Total25
Invuln-
Damage7 + 1
Hits2
Meter-
Cancels into
  • HAUSKLJÚFR from 18
  • Air Dash from 18

Axe (2nd)

5L > 5L  J J
startupactiverecovery
Startup8
Active6
Recovery18
Total31
Invuln-
Damage7
Hits1
Meter-
Cancels into
  • ULFR from 8
  • BJORN from 8
  • HJORTR from 8
  • HRAFN from 8
  • Dash from 8
  • HAUSKLJÚFR from 14
  • The Skull from 14
  • Jump from 14

The Skull

5L > 5H  J K
startupactiverecovery
Startup24
Active1 + proj.
Recovery23
Total47
Invuln-
Damage6 + 1
Hits2
Meter-
Cancels into
  • Wolf's Bite from 30
  • Bear's Swat from 30
  • HAUSKLJÚFR from 30
  • The Skull from 30
  • ULFR from 30
  • BJORN from 30
  • HJORTR from 30
  • HRAFN from 30
  • Dash from 30
  • Jump from 30

Haft Jab

5H > 5L  K J
startupactiverecovery
Startup4
Active8
Recovery12
Total23
Invuln-
Damage4
Hits1
Meter-
Cancels into
  • ULFR from 4
  • BJORN from 4
  • Dash from 4
  • HJORTR from 5
  • HRAFN from 5
  • HAUSKLJÚFR from 12
  • The Skull from 12
  • Jump from 12

The Rip

5H > 5H  K K
startupactiverecovery
Startup9
Active1
Recovery19
Total28
Invuln-
Damage5
Hits1
Meter-
Cancels into
  • ULFR from 9
  • BJORN from 9
  • HJORTR from 9
  • HRAFN from 9
  • Dash from 9
  • HAUSKLJÚFR from 13
  • The Skull from 13
  • Jump from 13

HAUSKLJÚFR

5L > 5L > 5L  J J J
startupactiverecovery
Startup13
Active4
Recovery18
Total34
Invuln-
Damage3
Hits1
Meter-
Cancels into
  • Axe from 17
  • HÖGG from 17
  • The Skull from 17
  • ULFR from 17
  • BJORN from 17
  • HJORTR from 17
  • HRAFN from 17
  • Dash from 17
  • Jump from 17

Wolf's Bite

5L > 5H > 5L  J K J
startupactiverecovery
Startup4
Active4
Recovery10
Total17
Invuln-
Damage2
Hits1
Meter-
Cancels into
  • ULFR from 4
  • BJORN from 4
  • HJORTR from 4
  • HRAFN from 4
  • Dash from 4
  • The Skull from 8
  • HAUSKLJÚFR from 8
  • Jump from 8

Bear's Swat

5L > 5H > 5H  J K K
startupactiverecovery
Startup7
Active6 + proj.
Recovery16
Total28
Invuln-
Damage7 + 1
Hits2
Meter-
Cancels into
  • ULFR from 7
  • BJORN from 7
  • HJORTR from 7
  • HRAFN from 7
  • Dash from 7
  • HAUSKLJÚFR from 13
  • The Skull from 13
  • Jump from 13

Whirl

5H > 5L > 5L  K J J
startupactiverecovery
Startup13
Active4
Recovery18
Total34
Invuln-
Damage3
Hits1
Meter-
Cancels into
  • Axe from 17
  • HÖGG from 17
  • The Skull from 17
  • ULFR from 17
  • BJORN from 17
  • HJORTR from 17
  • HRAFN from 17
  • Dash from 17
  • Jump from 17

Ravens' Call

5H > 5H > 5L  K K J
startupactiverecovery
Startup13
Active4
Recovery18
Total34
Invuln-
Damage3
Hits1
Meter-
Cancels into
  • Axe from 17
  • HÖGG from 17
  • The Skull from 17
  • ULFR from 17
  • BJORN from 17
  • HJORTR from 17
  • HRAFN from 17
  • Dash from 17
  • Jump from 17

Hart's Charge

5H > 5H > 5H  K K K
startupactiverecovery
Startup24
Active1 + proj.
Recovery23
Total47
Invuln-
Damage6 + 1
Hits2
Meter-
Cancels into
  • Wolf's Bite from 30
  • Bear's Swat from 30
  • HAUSKLJÚFR from 30
  • The Skull from 30
  • ULFR from 30
  • BJORN from 30
  • HJORTR from 30
  • HRAFN from 30
  • Dash from 30
  • Jump from 30

ULFR

236L  S D + J
startupactiverecoveryinvincible
Startup7
Active16
Recovery6
Total28
Invuln7-24
Damage3
Hits1
Meter-
Cancels into
  • ULFR from 23
  • BJORN from 23
  • HJORTR from 23
  • HRAFN from 23
  • Dash from 23

BJORN

236H  S D + K
startupactiverecovery
Startup22
Active1 + proj.
Recovery14
Total36
Invuln-
Damage8 + 2 + 1
Hits3
Meter-
Cancels into
  • ULFR from 30
  • BJORN from 30
  • HJORTR from 30
  • HRAFN from 30
  • Dash from 30

HJORTR

41236L  A S D + J
startupactiverecoveryinvincible
Startup5
Active21
Recovery19
Total44
Invuln5-34
Damage10 + 5
Hits2
Meter1 bar
Cancels into
  • HJORTR from 34
  • HRAFN from 34
  • Dash from 34

HRAFN

41236H  A S D + K
startupactivegaprecoveryinvincible
Startup7
Active20 (1) 1
Recovery8
Total36
Invuln2-36
Damage4 + 3
Hits2
Meter1 bar
Cancels into
  • HJORTR from 27
  • HRAFN from 27
  • Dash from 27

FENRIR

41236 41236 H  A S D A S D + K
startupactiverecoveryinvincible
Startup122
Activewhole car
Recovery25
Total147
Invuln1-147
Damageevery demon dies (bosses 18)
Hits-
Meter3 bars

Time stops for the flash and the act; the final blow kills every demon in the car at once (bosses take 18). It cancels anything but getting hit, grabbed or killed, and its startup counts the frames time is stopped.

Cancels into
  • HAUSKLJÚFR from 136
  • The Skull from 136
  • ULFR from 136
  • BJORN from 136
  • HJORTR from 136
  • HRAFN from 136
  • Dash from 136

GUNGNIR

41236 41236 L  A S D A S D + J
startupactiverecoveryinvincible
Startup71
Activethe spear
Recovery20
Total91
Invuln1-91
Damage48 to the mark, 12 on its line
Hits-
Meter3 bars

GUNGNIR: time stops while she throws Odin's spear through the boss (or the toughest demon), ignoring armour; what one part can't take carries into the next. It hits everything on its line and sticks in the wall; hit it and it explodes. Costs 3 bars.

Cancels into
  • HAUSKLJÚFR from 87
  • The Skull from 87
  • ULFR from 87
  • BJORN from 87
  • HJORTR from 87
  • HRAFN from 87
  • Dash from 87

Dash

66  D D or L
invincible
Startup-
Active-
Recovery-
Total9
Invuln1-9
Damage-
Hits-
Meter-

No cancels: it plays out.

Air Dash

j.66  D D or L (air)
invincible
Startup-
Active-
Recovery-
Total9
Invuln1-9
Damage-
Hits-
Meter-

No cancels: it plays out.